

Host_limitlocal 1 // Prevent excess work on local Net_chokeloop 1 // Early check for multiplayerĬl_localnetworkbackdoor 0 // Fast path to skip backdoor

net_udp_rcvbuf 131072 // Game does not handle overflows correctly, so no point in setting this lower net_splitrate 1 // Number of fragments for a splitpacket that can be sent per frame net_queued_packet_thread 581304 // Queue all packets net_queued_packet_thread 1 // Keep thread on in case we start sending split packets cl_pred_optimize 2 // Keep client-side prediction 05 // Decrease smooth time to reject large prediction errors faster cl_smooth 1 // Do not instantly correct prediction errors, as they are predominantly small enough to be smoothed over with negligible error and has less distracting jitters in viewĬl_smoothtime. net_maxpacketdrop 5000 // Use default packet drop threshold no_texture_stream, if you are not stressed for memory, disabling texture streaming can improve performance sw -h y -w x Windowed mode, can hurt performance, x is pixel width, y is pixel height dxlevel 95 DirectX 9 with support for extra features, using dx8 on modern hardware is horrible in gmod and does absoutely nothing but hurt performance, use dx95. precachefontchars self explanitory (if you don’t know what precaching is look it up) particles 1 Keeps particles to a minimum nojoy, disables joystick controls, who uses joysticks. novid, removes the dumb source video, saving loading speed slightly. Put this into your launch options inside of your game properties tab in steam. novid -nojoy -nosteamcontroller -particles 1 -precachefontchars -dxlevel 95 If you are not please look up some basic tutorials on things like Central Processing Units, Graphics Cards, Memory, or you can just copy and paste the commands into your console/autoexec and call it a day. This Guide assumes you are well accustomed to using a PC. This guide is aimed at creating a balanced config for a modern PC, if you are on a potato you may convert the config I post (based off of but not the same as mastercomfig). This guide will greatly improve performance on modern hardware and avoid the crap and misinformation or lack of information within a lot of guides, I’ve noticed that source communities outside of TF2 seem to be, quite frankly, incompetent with cvars and how the source engine works.

Improve your performance using modern variables with good looks, this guide aims to optimize inefficiencies while preserving as much eye candy as you can get.
